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Yakuza series creator sets up his own development studio

NetEase Games has announced the creation of Nagoshi Studio, a new game development studio headed by Yakuza series creator Toshihiro Nagoshi.

As reported by Gematsu, Nagoshi has confirmed that he will be leaving both Ryu Ga Gatoku Studio and SEGA in October 2021 and a report has been released stating that he is in “final negotiations” with Chinese developer and publisher NetEase to join the company. Nagoshi had worked for SEGA and RGG Studio since 1989.

Nagoshi shared a post to commemorate the news, saying he and his team are committed to “creating content for the world to enjoy”.

“The sea of ​​change that began in the entertainment industry at the end of the 20th century has brought even greater changes to the industry in the 21st century,” Nagoshi wrote. “Changes to entertainment content, the way it is made, and the business model driven by technological and infrastructural advancements have triggered a paradigm shift, and these changes continue to unfold at an ever-increasing speed.

“What only yesterday was considered the pinnacle of cool suddenly becomes obsolete before you know it. For creators, it makes working in the industry today incredibly difficult. But no matter how the times change, I believe that what people basically expect from entertainment has not changed at all. People see their dreams in entertainment. People look to entertainment to give them hope in life, to to soothe in difficult times and to add excitement in happy times.

“People look to entertainment to trigger all kinds of events. The appetite for entertainment is the same today as it was in the past. There are obviously differences between the past and the present. in how entertainment is consumed, its volume and speed. , but its essence remains the same. The only way to deliver this essence to the world is for all creators to approach the works they create with seriousness and clarity while striving to approach the ideal.

“One of my goals in this studio is to create an open atmosphere. That may seem like an overly simplistic goal. But even the most talented creators can’t fully unleash their abilities in isolation. creating high-quality titles and delivering the essence of entertainment with strong motivation starts with creating an open atmosphere in the studio.

“It means having open discussions that ignore seniority and hierarchy. It means not fearing mistakes while not being afraid to correct them, and treating failures as strengths. It means not giving up on achieving success. ideal and fight to get closer to It may seem so simple, but the simplest things can unexpectedly be the hardest to do, and at the same time the most important. Nagoshi Studio is committed to creating content for that the world can enjoy this atmosphere.

Nagoshi is joined by eight others who will be founding members of the studio, and the list includes Yakuza series producer Daisuke Sato – the former head of RGG Studios for nine years and head of studio Nagoshi.

The other seven team members include artist Kazuki Hosokawa, programmer Koji Tokieda, game designer Masao Shirosaki, Mitsunori Fujimoto, artist Naoki Someya, director Taichi Ushioda, and Toshihiro Ando.

Nagoshi joined SEGA in its early days in the arcade and was instrumental in the development of Virtua Racing, Monkey Ball and many others before founding RGG Studio and the Yakuza franchise.

Although we don’t yet know what game Nagoshi Studio is working on, we do know that RGG Studio is developing a sequel to Yakuza: Like a Dragon.

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Adam Bankhurst is a reporter for IGN. You can follow him on Twitter @AdamBankhurst and on Tic.

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