It looks like Google wants its shiny new side panel to be even more comprehensive…
Interviewer: What do you think of Konami?
Hideo Kojima: I don’t really have strong feelings about them. We parted ways amicably and I wish them the best.
Interviewer: Why exactly did you part ways with Konami?
Hideo Kojima: I wanted to create my own studio to have more creative freedom.
Interviewer: Why did Konami erase your name from Metal Gear Solid: Ground Zeroes if the breakup was amicable?
Hideo Kojima: I’m not sure. I guess they were just trying to distance themselves from me.
Interviewer: Why would they want to distance themselves from you?
Hideo Kojima: I don’t know. I guess they just don’t like my games.
Interviewer: How does that make you feel?
Hideo Kojima: It’s good. I only focus on making the best games possible.
Interviewer: What do you think is the best character you’ve created?
Hideo Kojima: I think it’s Solid Snake. He’s a great character, and I think people can relate to him.
Interviewer: Why do you think it is relevant?
Hideo Kojima: I think it’s because he’s a very human character. He’s not perfect and he makes mistakes. But he always tries to do the right thing, and I think people can respect that.
Interviewer: Would you consider kidnapping child soldiers to be one of Snake’s mistakes?
Hideo Kojima: I’m not really sure. I just try to be cool about everything.
Interviewer: You were criticized for the character design of Quiet, a character who doesn’t wear clothes because he breathes through his skin. Do you think these criticisms were justified?
Hideo Kojima: I don’t really have an opinion on that. I just wanted to create a character that I thought was cool.
Interviewer: What do you think is cool about a character who is naked and breathing through his skin?
Hideo Kojima: I just think it’s a cool concept.
Interviewer: Why are there so many poop jokes in your games?
Hideo Kojima: I’m not sure. Guess I just like poo jokes.
Interviewer: What can poo jokes tell us about the human condition?
Hideo Kojima: They just make people laugh.
That’s for sure, AI Kojima. They certainly do.
Written by Kirk McKeand on behalf of GL HF.